Call of Duty : Modern Warfare and Warzone
Added features to model viewer to see more information about selected models such materials, textures and decimation graph of LOD values to help with optimization. Created a material merging process for characters and weapons to reduce draw calls using Instalod and Maya.Created a new asset creation tool which helps artist create an asset using either Maya/Max which can be imported into the engine. Setup a facial solver farm process using Deadline which automatically processes the latest file submitted.
Helped with a screenshot feature which lets artist take screenshot images of an asset using the model viewer and to make the image used by the asset management tools.Helped create a tool that installed our tools and setup environment for outsourcing artists.